![]() ![]() The player's in-game character is required to be present in every taken mission. While there is no real penalty for passing up a mission, the player's stat boosts, points, and rank promotion rate will be slackened. When the deadline passes, the mission is marked "DELETE" and can no longer be taken. ![]() Missions are given on set dates and have will have specific deadlines. If not in a mission, the player has the option to make the day pass using "Next Turn". Every time the game is successfully cleared, the difficulty level goes up, but will stop at Very Hard if not already selected.Īs the leader, players will manage certain aspects of his/her squad, such as mission-taking, mobile suit deployment, pilot assignments, etc. The difficulty level is selectable at the beginning, ranging from Very Easy to Very Hard. Only the MS and locations are clearly shown. While there are transmission dialogues and such, the game does not feature character models. Set during the last three months of the One Year War, players take the role of a soldier in the Earth Federation or Principality of Zeon forces, controlling a mobile suit (MS) and fighting through the war. ![]()
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